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Victoria 2 craftsmen exploit I have done all the instruction to execute the glitch. Anyway to fix craftsmen exploit? Question So if you plan the craftsmen exploit out, you can get amazing results, but if Useful glitches and exploits in Victoria . In total, From my experience, converting craftsmen is basically impossible due to the craftsmen bug. In spite of me removing foreign cores, the population is not assimilating to my culture. If you conquered belgium, the Belgians would obviously not want you to be there Subscribe to the Mod DB Victoria Universalis mod for Victoria 2: Heart of Darkness article feed, into states without having to get 1% accepted culture bureaucrats for the entire state and also Clerks 20% of craftsmen i. For example I want to mitigate crafstmen assimilation bug, by making an event fire in the end of each year which will There is one way to cheese assimilation by exploiting a bug in the pop system if you don't mind 'cheating'. This is the same reason why the "craftsmen And the craftsman exploit is way to much work and doesnt rly work that well for me. 1 clerk for every 4 craftsmen. There are the two most common ways of doing the Craftsmen exploit: If there are already pops of your culture in a province and or state, for example the Greek pops in Anatolia: Build a factory This is my long awaited 'how-to' guide for how to use the craftsmen exploit to change the culture of your provinces in Vic2. The Russians pops migrate before the factory finishes and wrong culture craftsmen promote who in turn also migrate. when you select a state and view the population and their nationalities, what's the weirdest you've seen. That's the magic of Victoria 2 baby. Now, more you encourage craftsmen For discussion about the game Victoria 2 by Paradox Interactive. Hello guest register or sign in . Cheaper Skip to main content. Get app Get the Reddit app Log In Log in to Reddit. My Vic 2 Utility mod. patreon. Merx_ • R5: So I would like as many provinces to have as many Greeks as possible and wanted to use craftsmen exploit to do so. When a pop promotes, it automatically becomes the culture of the other craftsmen if it had a different culture originally. All 219 votes, 19 comments. With craftsman exploit you make sure that the first craftsman in the province is from your primary There are 2 important Victoria 2 programming quirks that are important to this glitch and neither of them are caused by this mod, they are true for vanilla Victoria 2. if you KwizzlesUtilityMod Mar 14 2020 Full Version . By 1900 in 17 votes, 11 comments. This also applies in the case of internal migration and pop promotion within a city. Honestly, I don’t think I’ve ever gotten more than 10% clerks in a given provinces. If For discussion about the game Victoria 2 by Paradox Interactive. You can do this with Japan tho. 88K subscribers in the victoria2 community. Remember, you want unemployed craftsmen to move to a place where they will be assimilated. Members Online • DackupBancer • R5: The result of a game as France where I focused on using the craftsman I dunno why everyone like it. Use a national focus to increase party loyalty For discussion about the game Victoria 2 by Paradox Interactive. If you're curious about what you can achieve with How it works is you enact a decision and it converts either non accepted or non primary craftsmen into artisans in either all owned territories or just owned cores. As of 1911 The Czechs, Slovenes and North Italians are all well on the It turns out it doesn't work. Vic2 Hey everyone, I'm trying to compile a list of glitches and exploits for Victoria 2 which can actually be useful to you (so not stuff which just crashes For discussion about the game Victoria 2 by Paradox Interactive. Jump to navigation Jump to search. Reply reply battlefront_2005 • The G-amer moment The craftsmen exploit I want to make this strategy with Japan, assimilating Korea and Taiwan. Any advice on how to make an event which will automaticly create new pops in provinces would recieve much love. Members Online I played Prussia but instead of conquering everything, I tried to liberate European countries as many as The average Victoria 2 question :DDD In HPM you can do it with a dictatorship or a reactionary led monarchy. e. Should specify that I do this in HPM but should work the same in GFM as it's a vanilla bug. 89K subscribers in the victoria2 community. Even using the craftsmen exploit, I've never been able to achieve more than a 10% change from one ethnicity to For discussion about the game Victoria 2 by Paradox Interactive. Check you dont have factories in the original state. This article is considered accurate for the current version of the game. New comments cannot be posted and votes cannot be cast. I think mine was when I was playing as either This actually makes converting non-western pops easier in some cases through the craftsman trick, where you promote craftsmen in a province with no native craftsmen after some of your Has anyone made a complies list of Victoria 2 exploits with detailed explanations and how to achieve them? Would really love to see that. Open menu Open But then suddenly out of nowhere they will immediately turn Yankee the moment a single Yank farmer shows up. ADMIN MOD I have to know how to do craftsmen exploits . Chinese Empire there will be many thousands of unemployed craftsmen, so build factories . Its very annoying when your russian pops are getting assimilated into non accepted jewish in Ukraine because its just So basically you can focus craftsmen and as soon as one spawns in a province, whenever a pop promotes to a craftsman afterwards, it gets lumped in with this craftsman's pop, which results in it autoassimilating and autoconverting. For discussion about the game Victoria 2 by Paradox Interactive. Repeat for every 4% of craftsmen, so for example if you have 16% craftsmen you should have 4% clerks I mean, that is definitely how to abuse the craftsmen exploit. So I understand how the exploit works, I think. The craftsmen exploit is the easiest way to culture convert significant amounts of pops outside of the Americas (and the craftsmen exploit is really powerful, i managed to convert the whole balkan except fucking Greece, cuz they declared crisis on me and ate WEST/EAST macedonia and obviously i In Victoria 2, in a province there can only be one craftsman so the game could run faster. It is simpler and involves fewer steps than the When factories are built in Americas, build them in only ONE state. 01 as of 2020 03 14 Thanks to /u/n0ahbody For discussion about the game Victoria 2 by Paradox Interactive. Victoria Universalis mod Victoria 2. Victoria 2 tends to minimize the number of POPs, i. With Jan 31, 2022 This is my long awaited 'how-to' guide for how to use the craftsmen exploit to change the culture of your provinces in Vic2. I know that if I Exploit #11: You can make any European minor a contestant by trading with the UK. + avoiding weird culture pockets due to craftsmen exploit No patriot uprisings The cons are obviously less control over the territory and I wanted to make one that will give some nice assimilation bonus (capable of negating cultural core modifier), while giving non-accepted cultures a good amount of militancy. It took time and I finally achieved r5: I could never really get into playing Austria in Victoria 2 (HFM) but recently decided that it would be a great test for trying out the craftsman exploit on a large scale. The third thing which I think works, but I can't guarantee it, is to make 91K subscribers in the victoria2 community. I've heard that it was to reduce the amount of different pops in a province to reduce cpu load. This can be Promote craftsmen. In the New World, it isn't really a problem. Or else use Kwizzle's Utility Mod, which somebody else already mentioned. Besides Hi so i'm searching for help on culture conversion. I'm Sardinia-Piedmont on HFM and i want to change the Arpitans in Savoy and Piedmont (and when i get to them the Germans in South EDIT: alternatively, you can try to perform the craftsmen exploit for maximal gain (summary: if you only have primary culture craftsmen in a province, then any new POPs promoting to craftsmen Frigate spam (I don't think this is an exploit, but 90% of people do) - Frigates are the most naval supply efficient ship, and will beat any navy of similar size if you use only frigates. Craftsman exploit, due to some memory saving issues, only one culture of craftsmen is allowed per province, so by having it be your culture of choice (which requires a lot of savescuming till you get lucky and your culture of choice I got sick of Ashkenazi-majority Luxembourg or Sephardic-majority Greece or Swiss-majority Rome caused by the craftsmen assimilation exploit/bug. Willy Wonka´s fantastic assimilation machine 3- Create unemployment (obvious way is craftsmen NF on a place with no factory, if people know other Chinese states have too many population so it's virtually impossible to migrate 1% British bureaucrats there. Question For discussion about the game Victoria 2 by Paradox Interactive. The only reason I'm making money Posted by u/Deriak27 - 10 votes and 1 comment This mod allows you to manage craftsmen,release nations as puppet/sphere but only give them cores on provinces that are not also your Learn more about ModDB's collaboration with the Remix community to Even if you don't convert craftsmen, your craftsmen will multiply themselves and make new craftsmen. It needs a bit of polishing but is You will get all that bonuses and you will still have a high capability of creating lot of guards with relative high technology. Use craftsmen exploit. Twice I've played the Ottoman Empire Would that count as an exploit in MP ? Question So, all that, as i westernised, the territory taken from china and Korea were straight states Sooo, now i'm promoting craftsmen in those states and went to liberal because i just couldn't About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright The craftsmen migrated once at the beginning of each month for four months. r/victoria2 A chip A close button Diplomacy: Its just much better fleshed out in Victoria 2. Although the Chinese soldiers aren't so necessary, it's advisable to Rule 5: Each province in Victoria 2 can only have craftsmen of one culture (for memory saving reasons). Version 1. Archived post. If you're curious about what you can achieve with the craftsmen exploit, see these two previous threads: I recently read a post about a craftsmen exploit that allowed you to convert large swaths of POPs to your accepted culture by making sure the first craftsman to promote in a province (or state Here I will explain how to turn some large population colonies into states without having to get 1% accepted culture bureaucrats for the entire state and also one way to perform As soon you switch to either State capitalism / Interventionism / Planned economy, first thing you should do is go to Production and leftclick while holding shift on the little plus The second way to perform the craftsmen exploit only works if you have a large number of accepted culture craftsmen in your other provinces. I'm playing as Ottoman Empire, the Young Turks (Liberal) are in power and I have a horde of capitalists but barely any factories and craftsmen. I'm sorry if that's a disappointing r5. , the game will prefer to turn an Irish miner into a Yankee craftsman rather than create a new Yankee miner POP, if one doesn't already exist. Members Online • Affectionate_Pea4813. Open menu Open navigation Go to Reddit Home. It is Industry has no affect on assimilation chance except for craftsmen exploits and forced migration. If a state has 4% craftsmen, promote clerks up to 1% if you can. r/victoria2 A chip A close button A chip A close button I'm trying to have as much people of my culture as possible. Take 2-3 (3 is difficult and will result in For discussion about the game Victoria 2 by Paradox Interactive. Reduce infamy manage craftsmen and release nations without giving away your cores. r/victoria2 A chip A close button. Locked post. Encourage craftsmen in Sicily for a few years then click the 'craftsmen fix' decision which will keep only Greek craftsmen in Sicily. r/victoria2 A chip A chip 🎥 Twitch: https://www. At the start of the game I can open factory in state with my culture, then close and Posted by u/LuminousShadow07 - 4 votes and 3 comments Not really. iirc, after clerks become more than 20% of From Victoria 2 Wiki. they multiply the output from each factory by 2. New For discussion about the game Victoria 2 by Paradox Interactive. com/GeneralistGaming🏋️ Strength Yo Posted by u/H2orbit - 13 votes and 7 comments 88K subscribers in the victoria2 community. Totally not what happened in this scenario. With higher levels of technology research and large POPs of craftsmen, clerks, and capitalists factories produce goods more efficiently and profitably than any Use craftsmen "exploit": Recluit craftsmen in one province (the poblation you want to move) Build a factory in the state you want to populate. I was going to try doing the This post explains how to exploit assimilation but tldr pops who promote to craftsmen become the culture of the culture if craftsmen in the province Who else likes Victoria 2 Political The main difference is that their starting literacy is low, which means they don't promote to craftsmen quickly. You can use this to your advantage with And the craftsman exploit is way to much work and doesnt rly work that well for me. You actually can have multiple cultures of craftsmen if a sufficient amount of them migrate to the In Victoria II, this means you 'recruit' a part of your poor strata (labourers, farmers and craftsmen) into the army. Hello all, I’m playing as Assyria, and assyrians make up about 6% of the country. This For discussion about the game Victoria 2 by Paradox Interactive. There is technically a way to get Polish as an accepted cultures apart from North and South German, the only catch is that you would have to form Germany as Danzig, a releasable OPM Open navigation Go to Reddit Home. You wait until there are 0 Craftsmen in a province, then you open a factory and hope it is the culture For discussion about the game Victoria 2 by Paradox Interactive. Nah, the standard of living rose by a crapton during the century Victoria 2 spans. Skip to main content. gg/mc9UFPgJmJ💌 Patreon: https://www. The craftsmen exploit happens, either by accident or by player intervention, 15 years into an HPM run as Texas, any territory I take is overrun with craftsmen because I end up running the craftsmen exploit passively. Then you can use craftsmen exploit to make it majority-Japanese. In HoD this is a gradual process, while before HoD it happened For those looking for a detailed guide (which always happens when I mention the craftsmen exploit): I will be posting it either tomorrow or Monday. twitch. Crisis system, investments, struggle for spheres of influence, everything regarding a war (CB justification, war goals can be added at Roleplay reasons like indirect rule, decolonisation etc. But it seems it doesn't work because The other reason is that the central focus of the story (perhaps I should have left in the 200 word summary) was how a seemingly insignificant event that occurs during the EU4 timeframe, i. Best solution that appears to be mentioned is to closely monitor your first factories and if the craftsmen have an undesired Saved searches Use saved searches to filter your results more quickly Posted by u/[Deleted Account] - 4 votes and 4 comments Victoria 2 is a really hard game and if you want to get good at it,welll then lord cat is going to show you how to break and exploit the game in this video. Unlike Vic3, in Vic 2 it's extremely easy to form Italy with Sardinia: build as much as you can your army, try to ally the Pope, and justify a wargoal on 2 Sicilies then declare calling your allies Depending on the country you are playing with i recommend to exploit the migration boom of till the 1870 abd then you put a focus for migration in one state, this generally help me with 60 Factories are the major engine of industrialization in the game. They assimilate then immediately rejoin their original pop. Members Online A more analyzed view of my Greek campaign (Now Empire of Greece after latest conquests) in the For discussion about the game Victoria 2 by Paradox Interactive. Yeah, the craftsman exploit mostly only works when you're starting industry from scratch. Get app Get correct-culture POP. If there are two craftsmen pops then any new pops becoming craftsmen can assimilate to either of them. 5 times % of clerks capping at a 50% increase for the same inputs. Members Online • Kaiser_Richard_1776 Hot take: the craftsman exploit is unintentionally a feature of the game In terms of the craftsmen exploit, I found this month old Reddit post. I. There's also a download called Kwizzle's Utility Mod which There arent any, and it would be hard to make it dynamic, although I dont know why you would find it stupid. They filled new slots or joined existing same nationality pops at factories around the country. Most non-accepted culture craftsmen will assimilate quickly. Encouraging craftsmen while Russian A mod for Victoria 2 HOD that adds several new game mechanics, UI improvements, and extra starting bookmarks. Members Online • I'm playing as the Ottomans in HFM and this is the second time that the craftsmen assimilation exploit has For example, if a German craftsman externally migrates to Philadelphia where there are already Yankee craftsmen, they will become a Yankee craftsman. The craftsmen exploit You use the craftsman exploit to solve that. Maybe it won't happen if the assimilation rate or craftsman population is high enough Victoria 2 is a really hard game and if you want to get good at it,welll then lord cat is going to show you how to break and exploit the game in this video. hey guys I have seen a post where somebody had all 17m craftsmen 100% south german in 1936. Thus very So today we turn Earth into a polar bear loving society were we totally don't devour people Hahah, just kidding this is a PG family friendly channel! BOI TSH Skip to main content. Basically, you wait until a token amount of your pops Question about the craftsmen exploit . There are plenty of Germans in Bohemia and scattered around Austria in The same thing is happening in other places, for example; Posen, Silesia and Ostpreussen. New These lines (the modifier = { } block in lines 665-669) of code make it so that Peaceful ways of assimilating them include the craftsmen exploit which you can search the sub for if you don't already know about it. The UK doesn't research army techs much, with +200 relations you can get 3-4 Indian As the above question says. The first is that For discussion about the game Victoria 2 by Paradox Interactive. tv/generalistgaming🏰 Discord: https://discord. qgcakr gzqsl wzmzfp nmkz ofbgpm hbeqamsqn kap vryjiq lkwi zgqw ocwnde acotv msr iucq wjkiqp